Vertical bars show the power output to your ship's Guns (G), Engine (E), and Shields (S). ETS Display - These bars indicate the current power settings for your ship's Energy Transfer System.Ship Overhead - This displays the shield and hull information for your ship.Your current range setting is shown to the lower right of this gauge. Any target beyond the currently set range is not displayed on the Radar Gauge. Your Radar can be set for different ranges by pressing the apostrophe (') key. Additionally, contacts that are farther away than 1,500 meters are shown in a dimmer color. Your current target's blip is always displayed larger than the others. Ships that are just arriving or departing through subspace are shown briefly as blue blips, as are unusual objects in the mission. Hostile targets are shown in red, friendly in green, and unknown/neutral in gray. Target blips on the very edge of the radar are directly behind you. The outer ring represents your rear hemisphere. ![]() If your target is in the exact center of the radar, it is directly in front of you. Blips in the inner circle are in your forward hemisphere. It's a full 360-degree view of your surroundings. Radar Gauge - This circular display shows targeting "blips" for all ships and objects that can be detected in the battle area. The shield quadrants and hull diagram also flash briefly when suffering damage.Ĩ. ![]() Full-strength shields glow brightly, gradually becoming dimmer as they suffer damage. If your target is equipped with energy shields, a four-quadrant shield strength display surrounds the ship diagram. Target Overhead - This 2D view displays a top-down view of any fighter or bomber target. If your target is Disabled (because of a destroyed Engine subsystem), the word "Disabled" appears below the Target View as well.ħ. If you have a subsystem targeted, its name appears at the bottom of the Target View, next to its integrity value. The three possible status abbreviations are "OK" (OK), "DMG" (below 90% Hull Integrity), and "CRT" (critical).Īlong the right side of this frame is a vertical bar that graphically depicts your target's Hull Integrity. ![]() In the upper right are your target's Hull Integrity and Status.
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